Meta releases Attestation API to protect apps from threats such as piracy and tampering
MetaMeta recently released the Platform Integrity Attestation API (Attestation API) to protect applications from unauthorized modification and potential security breaches. This API is able to detect if an application's server is interacting with an unshielded VR device and ensures the trustworthiness of the application.
![Meta releases Attestation API to protect apps from threats such as piracy and tampering Meta releases Attestation API to protect apps from threats such as piracy and tampering](https://www.xrcto.com/wp-content/uploads/2023/07/482da-4b58241dae3300db6fa86a716c8294ad.jpg)
As the Meta Quest ecosystem continues to grow, a consistent method of verifying the integrity of applications becomes increasingly important, both in terms of the number of applications distributed and the size of the Meta Quest community, as people become increasingly interested in a safe and secure user experience. more and more important.
Therefore, Meta hopes to provide simple solutions for various security-related use cases through the Attestation API, including:
- Protective Equipment Certification
- Hardware-based application prohibition
- Protect financial and enterprise application data
- Prevent external data misuse
- anti-piracy
Attestation API: A Universal, Flexible and Robust Security Solution
This API is a general-purpose security function for verifying the integrity of the firmware and operating systems on which applications run. Once integrated, the API will provide you with a "proof token" that you can use to determine if an application running on a Meta device has been tampered with. The token is cryptographically signed by the authentication server to enhance the security and reliability of the authentication process.
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You can run the API under a Trust on First Use (TOFU) authentication function to obtain an authentication token at a specific point in time (such as when the app is first launched or when connecting to a backend server) and cache it locally throughout the session . The authentication server validates the token and sends a success or failure message along with a token claim back to the application server, which then decides whether to reject or serve the application client. If the token validation is successful, the server responds to the application client's service request. If the token is invalid, an error message will be sent.
For more information on the Attestation API, please visitUnity Documentationorlocal documentation.