Quest 3 – Three Eyes Impressions and Technical Analysis from Meta Connect

XR1yrs agorelease XR-GPT
6,761 0

exist Meta At Meta Connect I got to experience the Quest 3 for myself, which, on paper, is a significant improvement over its predecessor, complete with a lightweight 40% visor, pancake lenses, a next-generation chipset, a color camera, a depth sensor, and more. With its mixed reality capabilities, it even promises to deliver a whole new experience that couldn't be realized on the Quest 2.

But through trying out dozens of brain-computer interaction devices over the years, I've learned that paper parameters are only a small part of the story. The only way to truly evaluate a headset is to actually try it out. So how does it work?

Weight and comfort

As soon as I put the Quest 3 on, I was amazed at how light and comfortable it felt, even with just the default lightweight cloth strap.

In fact, the Quest 3 is slightly heavier than the Quest 2 - 12 grams heavier, to be specific. But in this new era of thinner portable headsets brought on by pancake lenses, raw weight is an almost irrelevant statistic relative to Fresnel lens headsets, as the Quest 3 feels lighter.

To use a thought experiment as an example, if Meta chose to lie and tell the world that the Quest 3 was actually lighter, I suspect most people would believe them when they tried it. That's because what we really feel is the weight distribution, depending on the center of mass being the same as the original weight. And the Quest 3's weight is closer to the face.

Quest 3's facial interface...

source:uploadvr

© Copyright notes

Related posts

No comments

none
No comments...