一个教程视频展示了如何在Apple VisionPro上设置EyeSight和您的虚拟形象。
vision ProVision Pro will be the first head-mounted display to feature a front-facing display. When someone is nearby, it presents a rendered view of your upper face to others in the room, a feature called EyeSight. When an app blocks your view of the physical environment, EyeSight displays a translucent colored pattern in front of your virtual eyes, which becomes opaque while you're in the VR app.
The EyeSight display isn't just 2D – it's lenticular. It shows different views from different angles to achieve a sense of depth so that it looks like a transparent view to your eyes rather than a flat image.
To generate a believable view, the headset needs to know information about your face, including skin tone, eye shape, eye color, nose shape and other details about the upper half of your face. So during setup, you hold the headset in front of your face and the screen guides you through a face scan.
The detailed process was revealed in a tutorial video in visionOS beta 6, which was released by X userM1Astrafound.
This facial scan also generates your avatar, a lifelike avatar designed by Apple for FaceTime and third-party apps with social features.
Your avatar is driven in real time by the head-mounted display's eye and face tracking sensors. Currently, it only covers your upper body, but Apple is reportedly working on enabling full-body tracking some time after it hits the market.
MetaMore than four years of research into lifelike avatars have been shown, but it looks like Apple will be the first to sell one — albeit not to the same quality as the Meta study. Apple's front-facing display also enables a refined and intuitive setup experience, whereas headsets without a front-facing display would have to rely on audio feedback or smartphone scanning.